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Computing

The national curriculum for computing aims to ensure that all pupils:

  • Can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation.

  • Can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems.

  • Can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems.

  • Are responsible, competent, confident and creative users of information and communication technology.

The Computing curriculum at St Anselm’s, sets out to equip pupils to use computational thinking and creativity in their work. It also ensures that pupils become digitally literate and are able to use, and express themselves and develop their ideas through, information and communication technology. The school is wireless enabled and has an up-to-date suite of computers and trolleys of laptops, all networked.

This provides the children with exciting opportunities to develop their ICT skills and to access information. Increased capability in the use of ICT promotes initiative and independent learning with children being able to make informed judgements about when and where to use ICT to the best effect. The school also has a range of programs which are designed to broaden children's understanding in many of the curriculum subjects.

The curriculum for computing is taught through the topics;

Year 1 - We are storytellers, We are treasure hunters, We are TV chefs, We are painters, We are collectors, We are celebrating.

Year 2 - We are detectives, We are game testers, We are photographers, We are zoologists, We are researchers, We are astronauts.

Year 3 - We are programmers, We are bug fixers, We are network engineers, We are communicators, We are opinion pollsters, We are presenters.

Year 4 - We are software developers, We are toy designers, We are meteorologists, We are musicians, We are HTML editors, We are co-authors.

Year 5 - We are game developers, We are cryptographers, We are artists, We are web developers, We are bloggers, We are architects.

Year 6 - We are app planners, We are project managers, We are market researchers, We are interface designers, We are app developers, We are marketers.